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Creating a new asset with a filename that includes multi-byte Unicode ch...
1) In the Project, create a new Material asset with the following filename: がぎぐげごばびぶべぼぱぴぷぺ2) Notice that when the asset is created t... Read more
Shader RenderQueue changes are not reflected on Projectors when RenderQu...
How to reproduce:1. Open the attached project ("case_1170548-projector-render-queue")2. Open the repro scene ("SampleScene")3. Selec... Read more
[Addressables] Duplicate Inspector section for Addressable bool setting ...
How to reproduce:1. Open the attached project named Case_11706132. Select the Cube prefab in Project window3. Observe the Inspector ... Read more
[Android] [LWRP] [Vulkan] Build crashes when having any object in front ...
Steps to reproduce:1. Open user-supplied project ("AceTension.zip").2. In the build settings select only in -> "Scenes In Build" ... Read more
[IL2CPP]Memory leak in ParticleSystem.GetParticles when using a Mesh par...
How to reproduce:1. Open the attached project2. Build for iOS and open the Xcode project3. Go to Menu bar-> Product-> Profile4... Read more
Crash on Tree::ComputeWindPropertiesForAllVisible when entering Play mode
How to reproduce:1. Open the "Tree_Crash.zip" project2. Open the "Scene.unity" scene3. Open the "Tree" prefab4. Enter Play Mode5. Sw... Read more
Crashes on Transform::GetLocalPosition when opening a Scene with a Prefa...
How to reproduce:1. Open attached project2. Open EditorTest Scene Reproducible with: 2019.1.0b4, 2019.1.12f1, 2019.2.0a14, 2019.3.0a... Read more
[Trail Renderer] Trail's Width curve key properties do not mark as selec...
How to reproduce:1. Create a new project2. Add 'Trail Renderer' component to any Game Object3. Go to 'Width' property4. Right-click ... Read more
GUI Error appears during the build when Script Execution Order panel is ...
To reproduce:1. Create a new project2. Go into player settings and open Script Execution Order window3. Leave the window Open and bu... Read more
A Mesh which uses ShaderGraph Shaders is not rendered when using Metal E...
To reproduce: 1. Download attached "BermudaTechArt.zip" project and open in Unity2. Open "BossEffect" scene3. Observe that You can s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument