Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.1.5
Issue ID
1170613
Regression
Yes
[Addressables] Duplicate Inspector section for Addressable bool setting when a Prefab is selected
How to reproduce:
1. Open the attached project named Case_1170613
2. Select the Cube prefab in Project window
3. Observe the Inspector window
Expected result: One section of the Inspector is shown regarding Addressable bool setting
Actual result: Two sections of the Inspector show the same setting
Reproducible with: 2019.1.0f2, 2019.1.12f1, 2019.2.0b10, 2019.3.0a10
Does not reproduce with: 2018.4.5f1, 2019.1.0f1
Could not test with: 2017.4.30f1(Addressables were not available)
Package versions tested: 0.6.6, 0.7.4, 0.8.6, 1.1.3, 1.1.5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
Resolution Note:
Due to a UX Redesign planned for 1.3x and higher, we will not be fixing this defect.