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1
votes
Won't Fix

CollectDependencies(SceneAsset) returns dependencies when called for emp...

Asset and Scene Management

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May 19, 2015

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Version/s: 5.1.0f1

To reproduce:1. Open attached example project2. Open Assets/empty.unity and notice it's empty3. Select Assets/empty.unity4. Execute ... Read more

0
votes
Duplicate

Lightmapper stalls while baking a scene with high Lightmap Resolution

Progressive Lightmapper

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Dec 09, 2019

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Version/s:

Steps to reproduce:1. Open CornellBox project2. On the Lighting Settings, change the settings on the attached screenshot. Result: Li... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more

0
votes
By Design

“Rendering Layers” are not changed in the Inspector window when using a ...

Universal RP

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Oct 10, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b11, 2023.3.0a7

How to reproduce:1. Open the user’s attached “renderingLayerMaskIssueProject.zip” project2. Enter “SampleScene” Scene (Assets > S... Read more

1
votes
Fixed

OnPreviewGUI method's background image is rendered grey instead of white...

IMGUI

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Jan 18, 2020

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Version/s: 2019.3.0a3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached 'TestPreviewRenderer2.zip' project2. Navigate Example -> GameObject Editor3. Observe that b... Read more

0
votes
By Design

[DOTS] Texture memory size Increases when "DisableAutoCreation" Attribut...

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Mar 14, 2024

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Version/s: 2022.3.22f1, 2023.2.15f1, 6000.0.0b12

Reproduction steps:1. Open the attached project “ReproProject”2. Generate a development build for Standalone, ensuring the "Autoconn... Read more

0
votes
Fixed

build log reports wrong size for packed sprites

Deployment Management

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May 26, 2016

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Version/s: 5.3.5p1

Reproduction steps:1. Open the attached project2. Open the "Test" scene2. Build for Standalone3. Open Editor.Log4. Find build logs "... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

0
votes
Fixed

[WP8.1] Custom splash screen is zoomed in

WP8.1

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Apr 29, 2015

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Version/s: 5.1.0b5

To reproduce:1. Build & run the attached project. It has a custom splash screen setup2. Notice the the custom splash screen is d... Read more

0
votes
Won't Fix

Mesh in preview does not have lightning when "Rendering Layer Mask" is s...

RP Foundation

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Sep 07, 2022

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Version/s: 2021.3.10f1, 2022.2.0b8, 2023.1.0a9, 2023.2.0a1

Reproduction steps:1. Open the user's attached project2. Select "ExampleAssets/Sphere"3. In the Inspector, make sure that the "Rende... Read more

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