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Setting an existing persistent variable with LocalizedString operator []...
https://forum.unity.com/threads/nested-localizedstrings-dont-seem-to-work.1203964/#post-7690903 Using NewItemUnlocked["my-nested-s... Read more
Android SDK shipped with Unity installations is on API Level 29
New Unity Installations does not install the Android SDK Platform with API level 30 by default Reproduction steps: 1. Install a new... Read more
[Linux] Window dock indicator does not represent window size and positio...
How to reproduce: 1. Create and open a new project 2. Set the layout to "Default" 3. Drag the "Console" tab to the bottom right corn... Read more
Image does not auto-reimport when substituting it with a different image...
How to reproduce: 1. Open user attached project 2. From inside of the project's directory copy and paste "icon_01.png" and "icon_02.... Read more
[MacOS] An Unhandled exception is thrown in the Editor.log and Console w...
Reproduction steps: 1. Open the attached Unity project "BuildError.zip" 2. In the Editor click Build > Build AssetBundles 3. Observe... Read more
[WebGL] "memory access out of bounds" error is thrown when running a Web...
"RuntimeError: memory access out of bounds" error is thrown when running a WebGL build on Chrome via a file:// path using --allow-fi... Read more
Sprite Atlas Preview sprites get blurrier when the Preview window gets w...
How to reproduce: 1. Open the user's attached "Buggy_Sprite_Preview" project 2. In the Project view select the "New Sprite Atlas" Sp... Read more
[HDRP] Directional Light Surface Texture is flipped horizontally
How to reproduce: 1. Open attached project "U - BUGREPORT.zip" 2. In the Scene window observe the Directional Light Texture Expecte... Read more
FrameTimingManager GPU time stops working when pausing the app
How to reproduce: 1. Open the attached project '1375843.zip' 2. Build and Run the application on an Android device 3. Pause the appl... Read more
Visual Tree Asset Label doesn't underline the Text when it's bold
How to reproduce: 1. Open the user's attached "textcore-underline-ellipsis-bug" project 2. Observe the displayed Text in the Game vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.