Search Issue Tracker
Fixed
Fixed in 3.0.0-beta.7
Votes
0
Found in [Package]
3.0.0-beta.6
Issue ID
HUBX-713
Regression
No
Android SDK shipped with Unity installations is on API Level 29
New Unity Installations does not install the Android SDK Platform with API level 30 by default
Reproduction steps:
1. Install a new Unity version with Android module
2. Create a new project with Android build support
3. In Build Settings -> Player Settings -> Other Settings select Minimum API Level - Android 11.0 (API level 30)
4. Build to Android
Expected result: Build succeeds with no error window popup
Actual result: Build fails with error window "Required API level 30."
Reproducible with: 2019.4.32f1, 2020.3.22f1, 2021.1.28f1, 2021.2.1f1, 2022.1.0a14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The letter "i" is incorrectly formatted into “İ" when capitalised if the devices Region is set to "Turkish (Turkiye)"
- [VFX] "ArgumentException" error thrown when trying to add/create Curl Noise Node
- Properties of custom visual elements fail to initialize when inside of template that has been renamed
- HDR output fails to render in Player when using Direct3D11 in Exclusive Fullscreen mode
- Crash on block_merge_next when moving a GameObject with a specific Particle System Component and Rate Over Distance is set to above 0 in the Emission tab
Resolution Note (fix version 3.0.0-beta.7):
Fixed in: Hub 3.0.0-beta.7