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Massive performance drop with Size over Lifetime or Size over Speed modu...
Steps to reproduce:1. Open attached “ParticlePerformance.zip” Unity project2. Open Window->Profiler3. Enter Play mode Expected re... Read more
ScriptableObject is recognized as MonoBehaviour in the snapshot.nativeTy...
Reproduction steps:1. Open the attached project "BugReport_PackedMemorySnapshot_NativeType_ScriptableObject.zip";2. Select Assets -&... Read more
CharacterController doesn't respect Rigidbody.detectCollisions set to false
Reproduction steps:1. Open the attached project "Unity Repros 5.zip";2. Open the "DetectCollisionsBorked" scene;3. Enter a play mode... Read more
[OSX] ’Do you really want to quit?’ dialog appears when closing windowed...
Steps to reproduce:1. Open attached “MacOSQuit.zip” Unity project2. Build for MacOS3. Open Player in Windowed mode4. Close window by... Read more
Deleting Sprite with animated Properties randomly crashes Unity
Steps to reproduce:1. Open attached project DDLC_Engine (OC link)2. Open Scene "Testing"3. Select Natsuki-Chibi (under Canvas->Po... Read more
HDR material light emission stops working depending on surrounding objec...
Steps to reproduce:1. Open attached “HDREmission.zip” Unity project2. Open “Main” scene3. Select “Cube” object (child of “Repro” obj... Read more
[iOS] Using System.Net.Sockets.UdpClient.Receive() results in "SocketExc...
"SocketException: The descriptor is not a socket" appears when Using System.Net.Sockets.UdpClient.Receive() is used on iOS. Steps to... Read more
[HoloLens] CPU/GPU not sync. Built project has latency of 3 frames
How to reproduce:1. Open attached project file2. Build on Hololens (Make sure Single-Pass Stereo is selected)3. Open build on Visual... Read more
Changing Skinned Mesh causes unwanted deformations when using models wit...
Steps to reproduce:1. Open attached project "Skin_Mesh_Issue"2. Drag "box_3ds_Max_Biped.fbx" into Scene3. Reveal the child objects o... Read more
[Asset Bundle] Prefab in an Asset Bundle fails to update after rebuilding
To reproduce:1. Open the attached project2. Open the "Main" scene located in the "Scenes" folder3. Make sure the project is targetin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open