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Won't Fix



Found in [Package]


Issue ID




Editor crashes with mono_get_lmf or g_logv when opening project with updated Oculus Integration version

Package: Oculus Android


How to reproduce:
1. Open new project
2. Install Oculus Integration package
3. Update to 1.30.1 and reopen Editor

Expected result: Editor does not crash
Actual result: Editor crashes

Users reproduced the issue with: 2017.1.1f1, 2017.4.11f1, 2018.2.13f1, 2018.3.0b3, 2019.1.0a13

- Bug is reproducible on systems with a processor with an older Architecture than Sandy Bridge as they do not support AVX. It should be reproducible on both Editor(Windows platform) and Standalone Build

  1. Resolution Note:

    This issue is due to running Oculus integration on a CPU that does not support AVX. Please refer to Oculus minimum hardware specs:

Comments (2)

  1. y-nohsoh

    May 25, 2020 13:41

    I am also developing with Mac OS 10.13.6
    and I can import when I deselect the AudioPluginOculusSpatializer.bundle!

  2. ruhlmcu

    Jan 04, 2020 16:22

    I am only able to import the Oculus Integration package when I deselect the AudioPluginOculusSpatializer.bundle

    I do not know what problems this will cause going forward. I assume this has something to do either with the age of my Mac or the OS version I am running (High Sierra 10.13.6)

    Note. I am developing on a Mac not for a Mac platform.

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