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0
votes
Won't Fix

MotionVectors light mode pass is not invoked when using DrawMeshInstance...

Shaders

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Sep 22, 2017

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Version/s: 2017.2.0b11

Reproduction steps:1. Open the attached project "IndirectDrawTest.zip";2. Open the Test scene;3. Enter a play mode;4. Observe two cu... Read more

0
votes
Fixed

Unity crashes if variant Sprite Atlas scale results in NPOT texture when...

2D

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Sep 22, 2017

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Version/s: 2017.1.0f3

Unity crashes if variant Sprite Atlas scale results in NPOT texture when Crunch Compression is enabled 1. Import attached sprite (in... Read more

0
votes
Fixed

[iOS] Starting app in Landscape produces few frames with incorrect orien...

iOS

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Sep 22, 2017

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Version/s:

Repro steps: 1) Create a project2) Build and run on iOS113) Run while device is in landscape4) Notice the broken frame just before s... Read more

0
votes
Fixed

Standalone build crashes with D3D12 and Graphic Jobs

DirectX12

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Sep 14, 2017

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Version/s: 2017.1.1f1

Steps to reproduce:1. Open attached project "951986-NavMeshBugs.zip"2. Build for Windows with D3D12 and Graphic Jobs enabled3. Press... Read more

0
votes
Won't Fix

[UI] When an object is reparented to another canvas and the child of tha...

uGUI

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Sep 21, 2017

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Version/s: 5.3.8p2

Steps to reproduce:1. Open user attached project2. Click "Reproduce"3. Notice that the parent object "up" is disabled even though it... Read more

0
votes
Duplicate

Physics displays random glitches with mesh colliders

Physics

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Sep 22, 2017

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Version/s: 2017.2.0f1

Physics objects will occasionally display strange glitches, as though receiving very large forces from nowhere. This tends to occur ... Read more

3
votes
Fixed

[Android] Objects with Mobile Vertex Lit shader ignore Point light and S...

Android

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Sep 09, 2017

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Version/s: 5.5.4p3

To reproduce: 1. Download and run attached "test_vertex_lighting.zip" project.2. Open it on a device with Adreno 418 GPU. Expected r... Read more

0
votes
By Design

Setting ParticleSystem.CustomDataModule data mode to Vector or Color cau...

Visual Effects - Legacy

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Sep 22, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1.Open attached “ParticlesCustomDataTest.zip” Unity project2.Open ’Test’ scene3.Enter Play mode Expected results:... Read more

0
votes
Duplicate

[iOS] [Metal] Empty project crashes on InitializeBlitFramebuffer() when ...

Mobile

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Sep 22, 2017

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Version/s: 2017.2.0f1

How to reproduce:1. Create a new empty project2. Make sure that Graphics API is set to Metal3. Build and run project on iOS device4.... Read more

0
votes
Fixed

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