Search Issue Tracker
Duplicate
Votes
0
Found in
2017.2.0f1
Issue ID
953084
Regression
Yes
[iOS] [Metal] Empty project crashes on InitializeBlitFramebuffer() when running it on device held horizontally
How to reproduce:
1. Create a new empty project
2. Make sure that Graphics API is set to Metal
3. Build and run project on iOS device
4. Hold device horizontally so it is in landscape mode
Result: when application starts running, it crashes
Reproducible: 2017.2.0b3, 2017.2.0f1
Not reproducible: 2017.1.1f1, 2017.3.0b1
DUT(Reproducible):
iPhone 6s, iOS 11
DUT(not reproducible):
iPhone 7, iOS 11
iPhone 6, iOS 10.3.3
iPad Pro 9.7, iOS 10.2.1
iPhone iOS 6+, iOS 10.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
This is a duplicate of issue #949029