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By Design
Votes
0
Found in
5.6.0f3
Issue ID
953056
Regression
No
Setting ParticleSystem.CustomDataModule data mode to Vector or Color causes GetCustomParticleData/SetCustomParticleData to fail
Steps to reproduce:
1.Open attached “ParticlesCustomDataTest.zip” Unity project
2.Open ’Test’ scene
3.Enter Play mode
Expected results:
Sound effect is played once every time a particle appears
Actual results:
Sound effect is played repeatedly for every particle because CustomData Vector4 value for each particle was not set or was overriden
Reproduced in: 2017.3.0b2, 2017.2.0f1, 2017.1.1p3, 5.6.3p4, 5.6.0b1
-------------------------
By design:
Enabling Vector or Color module causes it to write its own values to the custom data arrays, overwriting anything set by the user
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GearKlik
Jan 17, 2018 02:41
Can someone explain how this is "By Design"? I think its a valid feature to set my own custom vector/color data and track it per particle.