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Fixed in 2018.1

Planned for 2017.4

Votes

3

Found in

5.5.4p3

Issue ID

949576

Regression

No

[Android] Objects with Mobile Vertex Lit shader ignore Point light and Spot light when built on a device with Adreno 418 GPU

Android

-

To reproduce:

1. Download and run attached "test_vertex_lighting.zip" project.
2. Open it on a device with Adreno 418 GPU.

Expected result: Objects receive lighting from light source.
Actual result: Objects aren't receiving any lighting from light source.

Reproduced with: 2017.3.0b1, 2017.2.0f1, 2017.1.1p3, 5.6.3p3, 5.5.4p5, 5.4.5p3, 5.3.8p2.

Devices under test:

Reproduced with:
Lge LG H815 (G4)*, OS:6.0, CPU:arm64-v8a, GPU:Adreno (TM) 418,
Build:lge/p1_global_com/p1:6.0/MRA58K/1620215065b6f:user/release-keys

Not reproduced with:
Samsung SM G925F (Galaxy S6 Edge)*, OS:7.0, CPU:arm64-v8a, GPU:Mali-T760,
Build:samsung/zeroltexx/zerolte:7.0/NRD90M/G925FXXU5EQFC:user/release-keys

Xiaomi Mi 4i*, OS:5.0.2, CPU:arm64-v8a, GPU:Adreno (TM) 405,
Build:Xiaomi/ferrari/ferrari:5.0.2/LRX22G/V8.1.5.0.LXIMIDI:user/release-keys

Notes: Issue is specific to devices with Adreno 418 GPU. Directional light works as expected.

Verified with: 2018.1.0a6

Comments (1)

  1. 6705d963b7ca333aa44442b5b455b4f2?d=mm

    dputros

    Oct 03, 2017 05:57

    What is the workaround for this?

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