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Issue ID




[HDRP] Standalone build doesn't render when Path Tracing is enabled

Package: Scriptable Render Pipeline HD


How to reproduce:
1. Open the user attached project (
2. Build and run the project
3. Observe the built player

Expected result: A cube on a plane is rendered
Actual result: The player doesn't render anything and displays a black screen

Reproducible with HDRP: 13.1.8 (2022.1.0f1), 14.0.2 (2022.2.0a12)
Not reproducible with HDRP: 7.7.1 (2019.4.38f1), 10.9.0 (2020.3.34)
Could not test with HDRP: 12.1.6 (2021.3.2f1) (The project build fails with no workaround)

Reproducible on Windows 10
Not reproducible on Ubuntu 20.04

1. Disabling Path Tracing on the "Global Volume" GameObject in the Sample Scene stops the issue from reproducing
2. Sometimes on the listed reproducible versions the build fails with the following error: Shader error in 'Shader Graphs/SolidColor': Compilation failed: Couldn't initialize DirectX Shader Compiler library.
If this happens restart the Editor and try building again and the build should succeed

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