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Decal Shader Graph Throws an "Undeclared identifier" error when using a ...
Reproduction steps: 1. Open the attached project "Test_decal.zip" 2. Select "Assets/Decalque" Shader Graph Expected result: No erro... Read more
"null" errors occur and Scene view isn't rendered when changing Scriptab...
How to reproduce: 1. Open the attached project "CameraPrefab_Test.zip" 2. Select the Camera GameObject in the Hierarchy window 3. Op... Read more
Different results when disabling Post-Processing effects individually an...
Reproduction steps: 1. Open the attached to project "1383825-sample" 2. Open the "PrecissionScene" Scene 3. Observe the Main Camera... Read more
Depth Mask is not receiving "Global Post Process" effects
How to reproduce: 1. Open project "Broken_DepthMask.zip" 2. Make both Scene and Game windows visible 3. Select "MainCameraRig" in th... Read more
Crash on mono_log_write_logfile when leaving Play Mode
How to reproduce: 1. Open the attached project 2. Open scene "MainScene.unity" 3. Press the Play button to enter Play Mode 4. Press ... Read more
Unity Transport fails to build on WebGL
How to reproduce: 1. Open the attached "webgltransporttest.zip" project 2. Go to File > Build Settings... 3. Select the WebGL platfo... Read more
[Linux] [Inspector] Float value adjustment using mouse cursor is incorre...
Reproduction steps: 1. Create a new project 2. Select any GameObject with a transform in Hierarchy 3. In inspector grab an invisible... Read more
Prefab font is different from previous versions in the Prefab Title, Pos...
Steps to reproduce: 1. Open any project 2. Create a new GameObject in the scene (Right-click in Hierarchy -> 3D Object -> Cube) 3. D... Read more
UIToolkit Labels width is not extended with certain Text inside it
Reproduction steps: 1. Open the attached project 2. Run the project Expected result: Label Text "Stage 3" and "Stage 2" both take o... Read more
Declared default values of a class are ignored when declaring it in anot...
How to reproduce: 1. Open the user's attached "2021 Empty" project 2. Open the "Test" Scene 3. Select the "Main Camera" GameObject i... Read more
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