Search Issue Tracker
Project crashes on launch with -debugallocator
Steps to reproduce: 1. Download project from the link in the description 2. Run Unity with -enableUnityConnectPrefs -cloudEnvironmen... Read more
Started collab after creating account
This is happening when I upload a new project to collab with the -debugallocator command line option. Read more
Crash at CollabAssets::Initialize on project launch when -debugallocator...
Project crashes at CollabAssets::Initialize when it is launched with -debugallocator flag IMPORTANT: Project needs to be set up for... Read more
Lighting is rebaked after leaving Play mode for static objects, even whe...
Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Exit Play mode Expected result: nothing happens... Read more
[VIVE] Neither Play mode nor built player appears on Vive HMD
Using Unity 2017.1.0b3 I cannot see my scene on the Vive HMD in Play mode. Nor can I see Standalone players built with Unity 2017.1... Read more
Unity crashes in <Cubemap::UploadTexture>, during switching the platform...
Reproduction step: 1. Open the attached project; 2. Open the scene "arena"; 3. Go to "Build Settings"; 4. Switch platform to Android... Read more
Gizmos are barely visible in 2D mode
Reproduction steps: 1. Open the attached project 2. Open "s" scene 3. Navigate to Plane and see, that AudioSource and Light gizmos a... Read more
[PathTracer] AddInstanceProperties errors are thrown when baking progres...
To reproduce: 1.Open Unity project attached by QA 2. Open Example scene if not opened 3. In lightning window press "Generate lightni... Read more
"Assertion failed on expression:IsNormalized(dir)" errors thrown when ho...
How to reproduce: 1. Open the attached "AssertionError" project 2. Open "MainMenu" scene and enter playmode 3. Hover onto game vie... Read more
Stopping of coroutines crashes when exiting Play mode
To reproduce: 1. Download attached project "UNET_FPS.zip" and open in Unity 2. Open "MainMenu" scene 3. Enter Play mode 4. Press "L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application