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prcore::BlitImage crash when video resolution is very low
To reproduce: 1.Open users attached project "360video.zip" 2.Press Video > stitch video 3.Play the video in the preview 4.Observe a... Read more
"Build settings" error when loading scene with non case sensitive name f...
Reproduction Steps: 1. Import attached project. 2. Open "start" scene. 3. Enter Play mode. 4. Select "Case unsensitive scene name" ... Read more
Scripting::ConnectScriptingWrapperToObject crash when entering play mode
To reproduce: 1.Open users attached project "Gutsy.zip" 2.Open "Menu.unity" scene 3.Enter play mode Expected result: game is loaded... Read more
RenderTexture::Create crashes Unity using RGB565 with Nvidia GTX 760
To reproduce: 1.Open users attached project "Trunk.zip" 2.Open "3.game.unity" scene Expected result: scene is opened Actual result:... Read more
Collab and debugallocator do not work together on 2017.1
Collab and debugallocator do not work together on 2017.1 1. What happened On both staging and prod, 2017.1 crashes when attempting... Read more
Object bumps into a corner of a PolygonCollider2D if there is a diagonal...
To reproduce: 1. Open attached Unity project "PolygonCollider2D Diagonal Test.zip" 1. Play "test" scene. 2. Hold horizontal input ax... Read more
Particle system trail randomly flashes
Steps to reproduce: 1. Open attached project 2. Open "Lazer Test" scene 3. Enter play mode 4. Hold left mouse button 5. Observe part... Read more
[VR] CommandBuffers don't work w/ MSAA and VR
Steps to reproduce: 1) Download and open attached project "TestLiquidOrgan.zip" 2) Make sure MSAA is on (2x seems to be enough) 3) M... Read more
Switching to Scene View in Play mode crash
Steps to reproduce: 1) Download and open attached project "case_906203-TestLiquidOrgan.zip" 2) Make sure HMD is connected and VR mod... Read more
Project crashes on launch with -debugallocator
Steps to reproduce: 1. Download project from the link in the description 2. Run Unity with -enableUnityConnectPrefs -cloudEnvironmen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type