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0
votes
Fixed

Unity produces Visual Studio project that by default doesn't build when ...

Universal Windows Platform

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Nov 04, 2021

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Version/s:

It can be worked around by going into the project properties and changing "Platform Toolset" to "Visual Studio 2022 (v143)". Read more

0
votes
Fixed

Incremental build pipeline recognizes Visual Studio 2022 as "VS[Unknown]"

Windows

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Nov 04, 2021

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Version/s:

It can be seen in the build log: [539/547 4s] C_Win64_VS[UNKNOWN] Library/Bee/artifacts/WinPlayerBuildProgram/6h2wl/yrwq_System1... Read more

0
votes
Fixed

[IL2CPP] Development build throws ComputeBuffer.SetData error when using...

IL2CPP

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Sep 27, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project 2. Build the project using IL2CPP with Development Build activated 3. Launch build ... Read more

0
votes
Duplicate

Mesh memory footprint is larger than estimated when profiling with the P...

Profiling

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Nov 02, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.... Read more

0
votes
Fixed

Mesh memory footprint is larger than estimated when profiling with the P...

Profiling

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May 31, 2021

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Version/s: 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "MeshMemoryUsage" 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/... Read more

0
votes
Fixed

Sprite Previews in the Project Window are lighter than the asset when Co...

Project Browser

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Oct 29, 2021

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Version/s: 2021.2.0a19, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the attached project "PreviewBug" 2. Open "fort_spring_room" folder Expected result: Sprite previews in... Read more

0
votes
Fixed

Crash on RepaintController::RenderPlayModeViewCameras after changing Act...

Profiling

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Oct 12, 2021

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Version/s: 2020.3, 2020.3.20f1

How to reproduce: 1. Create a new 3D project 2. Open Package Manager window (Window > Package Manager) 3. Install Input System packa... Read more

0
votes
By Design

Api Compatibility Level contains version number for .NET Standard

Mono

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Nov 04, 2021

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Version/s: 2021.2.0b15, 2022.1.0a12, 2022.1.0a14

How to reproduce: 1. Create a new Unity project 2. Open Player settings 3. Other Settings -> Configuration -> Api Compatibility Leve... Read more

0
votes
Not Reproducible

WorldToCell returns offset Y position when in Editor Playmode compared t...

Package: 2D Tilemap

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Sep 30, 2021

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Version/s: 1.0.0

How to reproduce: 1. Open the user attached project (Advent.zip) 2. Enter Playmode 3. Observe the red selection indicator's location... Read more

0
votes
By Design

[Input System] Rebind override doesn't work when using two identical con...

Package: Input System

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Sep 29, 2021

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Version/s: 1.2.0

Reproduction steps: 1. Connect two identical controllers to PC (tested with DualShock 4 controllers connected via USB) 2. Open the "... Read more

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