Search Issue Tracker
By Design
Votes
0
Found in
2021.2.0b15
2022.1.0a12
2022.1.0a14
Issue ID
1378144
Regression
Yes
Api Compatibility Level contains version number for .NET Standard
How to reproduce:
1. Create a new Unity project
2. Open Player settings
3. Other Settings -> Configuration -> Api Compatibility Level
Expected result: There are two choices - .NET Standard & .NET Framework, version numbers should not be included.
Actual result: There are two choices - .NET Standard 2.1 & .NET Framework. Version number from .NET Standard 2.1 should be removed.
Reproduced with: 2022.1.0a14, 2022.1.0a12, 2021.2.1f1, 2021.2.0b15.
Didn't reproduce with: 2022.1.0a11, 2021.2.0b14.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
Resolution Note:
The version number should be present for .NET Standard 2.1.