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0
votes
Fixed

UI Toolkit Samples has inconsistent naming for Samples in the Hierarchy

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Feb 06, 2024

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Version/s: 2022.3.16f1, 2023.3.0b6, 6000.0.37f1

Steps to reproduce: 1. Open any Project 2. Navigate to Window > UI Toolkit > Samples 3. Observe the Sample naming inconsistenc... Read more

0
votes
Won't Fix

[WinArm][DX12] Game View gets redrawn to black every few frames

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Feb 06, 2024

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Version/s: 2023.3.0b6, 6000.0.0b11

Steps to reproduce: Open the Game View window Move the mouse around to have it redrawn Observe the occasional black flicker Reproduc... Read more

4
votes
Fixed

"Draw indirect argument buffer too small" is thrown when using an argume...

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Feb 06, 2024

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Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

How to reproduce:1. Open the “2022.3.18f1_DrawProceduralIndirect“ project2. Open the “SampleScene“3. Enter Play mode4. Observe the C... Read more

0
votes
In Progress

Collider edge transforms are rendered in inverse when viewed from a Subs...

Package: Unity Physics

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Feb 06, 2024

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Version/s: 1.2.0-pre.6 - Entities, 1.3.X - Entities, 1.4.X - Physics, 7000.0.0a1

How to reproduce:1. Open the “UnityPhysicsBakingIssue” project2. Open the “SampleScene”3. Observe the Scene view Expected result: Th... Read more

2
votes
Fixed

The Console window shows memory leak warnings when previews or icons of ...

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Feb 06, 2024

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Version/s: 2022.3.19f1, 2023.2.9f1, 2023.3.0b6, 6000.0.0b11, 6000.1.0a7, 7000.0.0a1

How to reproduce:1. Open the attached “preview_memoryleak_issue” project2. Ensure the Inspector window is open, or that the icon siz... Read more

0
votes
By Design

Assets referenced from Static Fields are unloaded when the Scene gets re...

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Feb 06, 2024

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Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6, 6000.0.0b11

Reproduction steps:1. Open the attached “static_reset.zip” project2. Observe the Console Expected result: No errors are logged since... Read more

0
votes
Fixed

OnDrawGizmos functions are ignored when loading an additive Scene

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Feb 06, 2024

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Version/s: 2021.3.35f1

How to reproduce:1. Open the attached “additive_scene_gizmo_issue” project2. Open the “SampleScene”3. Click and drag the “Example” S... Read more

0
votes
Fixed

[URP] Incorrect unity_WorldToCamera and unity_CameraToWorld matrices are...

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Feb 06, 2024

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Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6, 6000.0.0b13

How to reproduce:1. Open the attached “WorldToCameraMatrixRepro.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Ob... Read more

0
votes
Fixed

The base system does not run when subclassing a system and the assembly ...

Package: Entity Component System (ECS)

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Feb 06, 2024

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Version/s: 1.0.16 (Patch 4), 1.2.0-pre.6 - Entities

How to reproduce:1. Open the attached “My project.zip“ project2. Enter Play Mode3. Observe the Console Expected result: “SUBCLASS“ a... Read more

0
votes
Active

[Linux][Version Control] Crash on gtk_css_provider_get_named when checki...

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Feb 06, 2024

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Version/s: 2023.2.5f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “CrashRepro” project2. Open the Unity Version Control window (Window > Unity Version Cont... Read more

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