Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.2.X
Votes
0
Found in
Issue ID
1378086
Regression
No
Unity produces Visual Studio project that by default doesn't build when using Visual Studio 2022
It can be worked around by going into the project properties and changing "Platform Toolset" to "Visual Studio 2022 (v143)".
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
- “Glyph rendering has been aborted due to sampling point size” Log is printed and Font Atlas is not generated when Atlas Resolution is 8192x8192, and the Render Mode is SDF
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a15.
Resolution Note (fix version 2020.3):
Fixed in 2020.3.24f1.
Resolution Note (fix version 2019.4):
Fixed in 2019.4.33f1.