Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.2.X
Votes
0
Found in
Issue ID
1378086
Regression
No
Unity produces Visual Studio project that by default doesn't build when using Visual Studio 2022
It can be worked around by going into the project properties and changing "Platform Toolset" to "Visual Studio 2022 (v143)".
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a15.
Resolution Note (fix version 2020.3):
Fixed in 2020.3.24f1.
Resolution Note (fix version 2019.4):
Fixed in 2019.4.33f1.