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[iOS] UnityPluginLoad fails to acquire the IUnityInterfaces pointer when...
How to reproduce:1. Build the user’s attached “iOSPluginLoadTimingIssue.zip” project for iOS platform2. Open Xcode project and put a... Read more
Canvas is resized when enabling Bloom
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Observe the Game View4.... Read more
“CS0117” and “CS0426” errors are thrown when generating a PropertyBag fo...
How to reproduce:1. Open the “PropertyBagGenericTypeIssue” project2. Observe the Console Expected result: No errors are thrownActual... Read more
Presets: "Add new query block" component is provided without any benefit
Steps to reproduce: Create a project Add 2D/3D game object Go to the "Inspector" tab Select any component Click preset icon Verify, ... Read more
The selected group of GameObjects do not get renamed when the new name m...
Reproduction steps:1. Create a new project2. Create an Empty GameObject3. Create a few copies of the GameObject with different names... Read more
The ProBuilder Window option is missing when installing the ProBuilder p...
Reproduction steps:1. Create a new project2. Install the ProBuilder package3. Go to Tools -> ProBuilder4. Observe the results Exp... Read more
Mesh Object has an invalid Indices value in a Memory Snapshot of a Playe...
Reproduction steps:1. Open the attached "TestPrebakeMeshCollider" project2. Build and Run3. While the Build is running, go back to t... Read more
Unity.Collections memory leak logs appear when entering Play Mode
Reproduction steps:1. Open the attached project2. Open the "Assets/Scenes/MainGame.unity" scene3. Enter Play Mode4. Observe the Cons... Read more
Screen.SetResolution does not retain its value when the resolution is ch...
How to reproduce:1. Open the “resolution-change” project2. Open the “SampleScene”3. Build And Run4. In the Player select “Full” and ... Read more
Foldout visibility state is not saved when viewed in the Inspector
How to reproduce:1. Open the “BugReport“ project2. Open the “BugReport01” scene3. In the Hierarchy window select the “Test01” GameOb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved