Search Issue Tracker
Focus on toolbar drop-down buttons is weird
To reproduce: 1. In a new project, open game view 2. Click on the “Display 1” drop-down. 3. Once to open it 4. once to close it (or... Read more
[Continous] Sometimes relativeVelocity returned in OnCollisionEnter2D is...
Steps to reproduce: 1. Open attached project 2. Run scene SpheresTest 3. Wait for 4th collision against left wall 4. Notice that in... Read more
[Linux] UGUI InputField can't key Chinese
To reproduce: 1) Have a Pinyin-based IME (I myself used 'apt' to install 'ibus-pinyin' and 'ibus-sunpinyin' packages) 2) Open attach... Read more
[XR][UWP] XAML type Unity App restarts after closing TouchScreenKeyboard...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build "SampleScene" with XR enabled and app type set t... Read more
[MacOS] Certain non-44100 Hz sampling Audio Clips produce audio pops at ...
How to reproduce: 1. Open user-submitted project (44100RateAudioBug), SampleScene 2. Select the '48000' audio clip and play it in th... Read more
A NavMesh Modifier Volume gets overridden by a NavMesh area which is fur...
Repro steps: 1. Open QA attached project "repro_1078153" 2. Open scene "0" 3. Enter Play Mode Expected: Cylinder moves over the inn... Read more
Incremental Compiler always allows unsafe code
How to reproduce: 1. Open the user-submitted Project 2. Open "UnsafeText" script and see that there is an unsafe function 3. Go to "... Read more
[Post Processing] ArgumentNullException error spams console when the pac...
ArgumentNullException error spams console when the package is removed and installed again, while "Post Process Layer" component was ... Read more
Buttons are alligned at the end of line making them 'out of window' if t...
Steps to reproduce: 1. Create new project 2. Open Package Manager UI 3. Find a package which has a long text line in the description... Read more
'Moving file failed' thrown when entering playmode
Steps to reproduce: 1. Create new project 2. Enter play mode -- 'Moving file failed' window is shown Notes: Windows is only shown o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used