Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.5f1
Issue ID
1076598
Regression
No
[MacOS] Certain non-44100 Hz sampling Audio Clips produce audio pops at the end of the clip when played from an Audio Source
How to reproduce:
1. Open user-submitted project (44100RateAudioBug), SampleScene
2. Select the '48000' audio clip and play it in the Inspector window preview
3. Enter Play Mode and press 'A' on the keyboard to play the same audio clip
Expected result: the clip has no popping at the end
Actual result: the clip has popping at the end
Reproducible with: 2017.4.11f1, 2018.1.9f1, 2018.2.8f1, 2018.3.0b1
Notes:
The issue was not reproduced on a Windows operating system
Overriding the Sample Rate of the clip to 44,100 Hz prevents the issue from happening
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
This is a duplicate of issue #1081854