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Fixed in Unity 2019.1

Votes

0

Found in

2018.3.0b1

Issue ID

1080330

Regression

No

[Continous] Sometimes relativeVelocity returned in OnCollisionEnter2D is zero

Physics2D

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Priority: 3Not yet prioritized for a release

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Severity: 2Core functionality majorly impacted

Steps to reproduce:

1. Open attached project
2. Run scene SpheresTest
3. Wait for 4th collision against left wall
4. Notice that instead of bouncing like in three previous collisions, this time ball falls straight to the ground. This is because bounce is calculated using relativeVelocity and this time it's zero.

Reproduced with: 2017.4.11f1, 2018.2.8f1, 2018.3.0b1

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