Search Issue Tracker
Panel splits in two triangles with dots in between when stretched
How to reproduce: 1. Open attached project "case_1075587-PanelBug.zip" 2. Go to File > Build And Run 3. Run built application Expec... Read more
[macOS] "Funk" error sound plays when pressing any non-shortcut key in P...
How to reproduce: 1. Create a new Unity project 2. Enter Play Mode and make sure the focus is on the Game window 3. Press any input ... Read more
[iOS] Screen.orientation returns UpsideDown value after using Screen.aut...
To reproduce: 1. Open users attached project "Bug auto rotation.zip" 2. Open "scene.unity" scene 3. Build for iOS 4. Deploy the proj... Read more
NetworkBehaviour generated PreStartClient does not call base.PreStartClient
NetworkBehaviour generated PreStartClient does not call base.PreStartClient I have a base class with a "[SyncVar] GameObject x;" an... Read more
The LWRP ShaderGraph doesn't support alpha clipping for opaque objects a...
To reproduce: 1. Open the user's attached project 2. Open the "LWRP-Discard" scene found it Assets/LWRP 3. Take a look at the Quad's... Read more
Audio from 00:00 is played for a split second when setting the time of t...
How to reproduce: 1. Download and open this project: https://oc.unity3d.com/index.php/s/32yUrmMx9vfx2GV 2. Open "music scene" scene ... Read more
Color Picker palette has graphical artifacts when Color Space is set to ...
How to reproduce: 1. Open the attached Test.zip project 2. Go to Edit -> Settings -> Player -> Other Settings -> Color Space and ch... Read more
FindGameObjectsWithTag() treats a GameObject in Prefab Mode as another G...
Repro steps: 1. Open attached project 2. Open scene "SampleScene" 3. Select "Cube" in the Hierarchy and open it in Prefab Mode 4. En... Read more
UI Button alpha value is maximum (255) at any value except 0
Steps to reproduce: 1. Create new project 2. Add a UI Button 3. Adjust it's 'Normal Color' alpha value -- Notice the button alpha do... Read more
RectInt.Contains doesn't consider RectInt's width and height being negative
Repro steps: 1. Open QA attached project "repro_1079566" 2. Open scene "0" 3. Enter Play Mode and observe the Console Expected: Con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used