Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.1f1
Issue ID
1069370
Regression
No
[XR][UWP] XAML type Unity App restarts after closing TouchScreenKeyboard window
Steps to reproduce:
1. Download attached project
2. Switch platform to UWP
3. Build "SampleScene" with XR enabled and app type set to XAML
4. Open VS solution and build to HoloLens
5. Perform tap motion to open the keyboard
6. Close the window with a textbox, not the project window
7. Attempt to reenter the project. Note how the project restarts instead of resuming.
Expected results: App resumes from where it was left
Actual results: App restarts
Reproduced with: 2018.3.0b1, 2018.2.7f1, 2018.1.9f1, 2017.4.11f1
Reproducible on .NET and IL2CPP backends
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note (2018.3.X):
We are no longer fixing issues in 2018.3. If your issues still occurs in Unity 2018.4 or Unity 2019.3 and greater, please re-submit your bug for consideration.