Search Issue Tracker
The construction of a specific class breaks the binding Bool references ...
How to reproduce:1. Open the “Procedural Map Test“ project2. Open the “SampleScene“3. Open the “Assets > WFC Tests > MyGrid.as... Read more
The GameObject with a Hinge Joint Component does not return to the initi...
How to reproduce:1. Open the “HingeJointBugReport“ project2. Open the “SampleScene“3. Open the “Cube“ GameObject in the Inspector4. ... Read more
Crash on block_remove when a scene is opened in a specific project
Reproduction steps:1. Open the attached project "CrashRepro"2. Open the “Assets/Resources/Scenes/Demo.unity“ scene Expected result: ... Read more
In Play Mode, an extra Sync Call is made every frame when a GameObject h...
How to reproduce: Open the “Repro.zip“ project Open the “New Scene“ Select the “Physics (2D)“ performance counter Enter the Play Mod... Read more
[Entities Graphics] Size of the Content Update generated folder increase...
Reproduction steps:1. Open the attached “EntitiesGraphicsBug.zip“ project2. Press the Content Update selection from the menu Assets ... Read more
On Script import/reimport MonoImporter does not generate consistent resu...
Steps to reproduce:1. Due to the complexity and size of the project local reproduction is not possible Expected results: MonoImporte... Read more
Shortcuts inconsistently trigger when they have a conflict with the same...
How to reproduce:1. Open the “MultiShortcutIssue“ project2. Open the Shortcuts window (Edit > Shortcuts)3. In the “Category” sect... Read more
Scene is modified after exiting Play Mode when Graphics Compositor is en...
How to reproduce:1. Open the “GraphicsCompositorDirtySceneIssue“ project2. Open the “OutdoorsScene”3. Enter Play Mode4. Exit Play Mo... Read more
[Mobile] Player silently crashes on a mobile device when using a lot of ...
How to reproduce:1. Open the "IN_62323" project2. In the Build Settings "Run Device" dropdown select the desired device3. Press Buil... Read more
Crash on EditorOnlyPlayerSettings::GetDefaultTextureCompressionFormat wh...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android or IOS Platform (File > Build Settings > Andro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes