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Won't Fix

Votes

0

Found in

2022.1.0a6

2022.1.0a12

Issue ID

1376387

Regression

Yes

GameObject scale is too small when importing .blend Models

Asset - Importers

-

How to reproduce:
1. Open the user's attached project
2. Open scene Scenes/SampleScene
3. Observe the GameObjects in the Scene view

Expected result: the GameObjects "polyman", "cube (1)", and "cube (2)" are similar in size to "cube"
Actual result: the GameObjects "polyman", "cube (1)", and "cube (2)" are too small to be visible in comparison to "cube"

Reproducible with: 2022.1.0a6, 2022.1.0a13
Not reproducible with: 2019.4.32f1, 2020.3.21f1, 2021.1.27f1, 2021.2.1f1, 2022.1.0a5

  1. Resolution Note (2022.1.X):

    In 2022.1 we updated our code to better respect the scale which is passed to us via DCCs (including Blender).

    However, from some debugging we can see that Blender changed their file scale between 2.79 & 2.8 - & right now we're not factoring in older versions (pre-2.79) in our code path.

    We'll look at doing just that. In the meanwhile, we would suggest either using Blender 2.8+, or changing the scale factor on imported models.

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