Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
12.1.0
Issue ID
1376573
Regression
Yes
Transform Gizmos are not visible in Scene window when GameObject with URP Decal Projector is selected
How to reproduce:
1. Open the attached “DecalBug.zip” project
2. Open the “SampleScene” Scene
3. In the Hierarchy select GameObject “Decal Projector”
Expected result: In the Scene window Transform Gizmos for GameObject “Decal Projector” are visible
Actual result: In the Scene window Transform Gizmos for GameObject “Decal Projector” are not visible
Reproducible with: 12.1.0 (2021.2.1f1), 13.1.0 (2022.1.0a13)
Not reproducible with: 12.0.0 (2021.2.0b1), 12.1.0 (2021.2.0f1), 13.0.0 (2022.1.0a12)
Could not test with: versions lower than 12.0.0 (2021.2.0b1) (Decal Projector was added in 2021.2.0b1 and above)
Notes:
- To see the expected result select GameObject “Cube” from the Hierarchy
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Deleting AudioMixer asset throws MissingReferenceException and breaks the Audio Mixer window
- Crash on ScheduleGenerateTilingShape when modifying PolygonCollider2D path count and setting path vertices
- Crash when a scene is created with LocalPhysicsMode::Physics3D
- [HDRP] Light doesn't bounce off terrains
- [VFX] Missing capitalisation in Package Manager window button
This is a duplicate of issue #1374532