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Sweep-based CCD behaviour changed for some fast-moving objects (ccd thre...
How to reproduce:1. Open the “Repro” project2. Open the “SampleScene”3. Enter the Play Mode4. Observe the Console Expected result: T... Read more
NullReferenceExceptions are being thrown when saving a ScriptableObject ...
Reproduction steps: 1. Open the attached “Repro“ project2. Select the “Assets/Test.asset“ Scriptable Object3. Edit any field and pre... Read more
Shader errors in Player when "Strict shader variant matching" is enabled...
How to reproduce:1. Open the attached “My project 2.zip“ project2. Build And Run3. Observe the Development Console Expected result: ... Read more
Lightmaps are baked incorrectly for GameObjects when their Position is <...
Reproduction steps:1. Open the attached “IN-59961 Lightmap Bug - 3D Built-in.zip“ project2. Open the “SampleScene”3. Select the “Cub... Read more
[Android][AsyncLoadInEditor] Crash on memcpy when building for Android P...
Reproduction steps:1. Open the user’s attached “ASDQWE” project2. Build and run the Player (File > Build And Run) Reproducible wi... Read more
Cannot create DropdownField with nested choices when using UIToolkit
How to reproduce:1. Open the attached project "DropdownIssue.rar"2. Open Window>UI Toolkit>Test Dropdown with Nested Choices3.... Read more
The "Add Component" context menu root level has a parent when is reopene...
How to reproduce:1. Create and open a new Unity project2. Select "Directional Light" in the Hierarchy window3. Click "Add Component"... Read more
"The name 'Unwrapping' does not exist in the current context" is thrown ...
How to reproduce:1. Open the attached project "BugReport.zip"2. Build And Run the project Expected results: The Build is successfulA... Read more
State comes from incompatible keyword space error not very informative
The "State comes from an incompatible keyword space" message is not informative enough to quickly identify the root cause of the pro... Read more
[iOS] Background thread runs a few times slower when “application.target...
How to reproduce:1. Build And Run the attached “project.zip” project on iOS device2. Observe the logs Expected result: The logged ti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes