Search Issue Tracker
By Design
Votes
0
Found in
2017.3.0f3
Issue ID
1024144
Regression
No
ConvexHullBuilder throws errors while exporting inflated mesh to asset bundle
How to reproduce:
1. Open tester-submitted project (FBXProblem.zip)
2. Open Asset Bundle Browser
3. Build asset bundles
4. Inspect "nose" asset bundle
Expected result: Unity builds and imports
Actual result: Unity throws ConvexHullBuilder related errors
Reproducible with: 2017.1.4p2, 2017.2.3p2, 2017.4.6f1, 2018.1.7f1, 2018.2.0b11
Could not test with: 2018.3 (Editor won't allow building asset bundle without working Package manager)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment