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While the Collision plane in Solid mode is visible in the scene view, al...
How to reproduce: 1. Open a new project 2. Import attached package 3. Select the Particle System gameobject in the scene view - A ... Read more
If the Physics Debug view is enabled and Gizmos are enabled in the Game ...
How to reproduce: 1. Open attached project 2. Open scene BoxColliders.unity 3. Enable the Physics Debug View - Make sure the Draw ... Read more
Last frame of animation is skipped if there is a transition to next anim...
Steps to reproduce: 1. Open attached project 2. Open "Main" scene 3. Open Animator window 4. Select Canvas->Image in the hierarchy v... Read more
[ConfigurableJoint] Angular drive position damper ignores drive mode and...
To reproduce: 1.Open attached project. 2.Open and run "ConfigJoint_DamperBug" scene located in Assets. 3.Select cube in hierarchy vi... Read more
Caching MoveCache and GetCachedVersions with invalid arguments don't thr...
To reproduce: 1. Pull and update assetbundle/caching-api/tests 2. Build locally or get a build from katana of that branch (build of... Read more
RequireComponent does not add a component on the object that has the script
Reproduction steps: 1. Open the attached project; 2. Open the scene 'TestScene'; 3. Create an empty gameobject; 4. Drag 'NavMeshAge... Read more
Client connection to hosted server is interrupted with NetworkReader:Rea...
To reproduce: 1.Download and open attached project 2.Build the game on standalone platform 3.Open built project and play as Host 4.... Read more
SceneManager.LoadSceneAsync freezes the editor when loading scenes with ...
Reproduction steps: 1. Open the attached project 2. Open the "Menu" scene 3. Enter Play mode 4. Press any of the buttons on the scre... Read more
Video Player Component doesn't always play an attached video, even if "a...
Reproduction steps: 1. Open the attached project 2. Open the "test" scene 3. Enter Play mode Expected: the video starts playing as ... Read more
AssetBundle selection from combo into the editor disappears after reload...
How to reproduce: 1. Open the project and import texture 2. Select a texture 3. Assign an AssetBundle like this: (themes/default) 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application