Search Issue Tracker

Won't Fix

Votes

0

Found in

2022.3.21f1

2023.2.14f1

6000.0.7f1

Issue ID

UUM-66027

Regression

Yes

[URP] Depth fall-off starts at the wrong position when in a URP project MSAA is disabled with Dynamic Resolution enabled

-

How to reproduce:
1. Open the attached project "DynamicResolutionTest.zip"
2. Open “TestScene“
3. Enter Play Mode
4. Enable the “Dynamic Resolution” and disable “MSAA” via the Game view (if needed)
5. Observe the Game view

Expected result: The depth fall-off starts at the right position
Actual result: The depth fall-off starts higher than supposed to

Reproducible in: 2022.3.9f1, 2022.3.21f1, 2023.2.14f1, 2023.3.0b6
Not reproducible in: 2021.3.36f1, 2022.3.8f1, 2023.3.0b10
Fixed in: 2023.3.0b7

Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested

Note: Can be reproduced using the URP Renderer Settings (to turn the MSAA on/off) as well

  1. Resolution Note:

    There are no fixes planned for this Bug

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.