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Input.GetKeyDown doesn't detect KeyCode.Print and KeyCode.SysReq on Wind...
Input.GetKeyDown doesn't detect KeyCode.Print or KeyCode.SysReq. This code will not work as intended: if (Input.GetKeyDown(KeyCode.... Read more
"Asset Changes" button does not open after updating the local changes
In Collab History, when the current commit is changed to another one, "Asset changes" button does not work as expected. When the but... Read more
[Terrain] Paint Details tab doesn't show preview icons for prefab detail...
1. What happened Paint Details tab doesn't show preview icons for 'details' that were created with Prefabs. 2. How we can reproduce... Read more
[Terrain] Paint Details: Opacity and TargetStrength = 1 gives unexpected...
What happened: Setting up Opacity = 1 and TargetStrength = 1 for Mesh detail produces some strange patterns when painting that onto ... Read more
Collab and Collab History tabs are all greyed out when the updates are s...
Collab and Collab History tabs are completely greyed out. On Mac OS X 10.9, these tabs are always grey and it is not possible to use... Read more
[HLAPI] Having Online and Offline scene setup in NetworkManager override...
Steps to reproduce: 1. open scene 'Main' 2. enter Play mode Expected: 'Online' and 'Third' scenes loaded Actual: overrides all exis... Read more
[HLAPI] Using SceneManager to load a scene after the server start disabl...
Steps to reproduce: 1. open attached project 2. play scene 'Main' Expected: Online scene has Cube GameObject synced over network Ac... Read more
[HLAPI] locally destroying object with NetworkTransform logs HandleTrans...
Steps to reproduce: 1. open attached project 2. run two instances 3. one as client one as host 4. on the host click button '1' svera... Read more
[IL2CPP] InvalidOperationException when using Linq's Queryable.Where
Steps to reproduce: 1. Open attached project 2. Open scene "DemoScene" and build it on any platform using IL2CPP scripting backend ... Read more
[Rigidbody] Rotation Constraints are lost when creating a prefab with RB
When creating a prefab from a gameobject with rigidbody rotation constraints, the constraint locks are not saved to the prefab and a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled