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OnEndDrag event not triggered when losing Editor focus during simultaneo...
How to reproduce:1. Open the “IN-99663_OnEndDrag” project2. Open the “SampleScene”3. Enter Play mode4. Click on the Triangle with Le... Read more
Inconsistent "Contact Sales" and "Add Build Automation Settings" buttons...
Steps to reproduce: Create a project File -> Build Profiles Select an active platform on your PC and click "Add Build Profile" Se... Read more
Editor freezes briefly when "multi-selecting" TextMeshPro GameObjects In...
Reproduction steps:1. Open the attached “IN-98274“ project2. In the Project window, select and open the “New Prefab” asset3. In the ... Read more
Empty "Custom Function" node is created expanded and then shrinks when m...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> Any Shader... Read more
Input Action is performed when rebinding with a gamepad
How to reproduce:1. Open the “IN-100200_repro“ project2. Open the “RebindingUISampleScene“3. Enter Play mode4. In Game view, select ... Read more
SpriteShapeController.OnWillRenderObject() is ~20 ms when using SpriteSh...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Unrecognized identifier DECLARE_STACK_CB error is thrown when VirtualTex...
Steps to reproduce: Open the attached project Open the New Shader Graph file Observe the Console and the Preview window Actual resul... Read more
[Ubuntu] Mouse cursor is set box select mode after exiting VFX Graph's R...
Steps to reproduce: Open the attached project Open the New VFX asset Double-click on the TestContextField to enter Context Rename mo... Read more
Artifacts are visible when moving and viewing Alpha Clipped Geometry in ...
https://discussions.unity.com/t/artifacts-caused-by-volumetric-clouds-sky-is-visible-through-clouds-around-alpha-clipped-objects/160... Read more
[ShaderGraph] Redo Collapse Nodes action does not fully collapse the Nodes
Steps to reproduce: Open the attached project Open the New Shader Graph asset Collapse the Ports of the Add node Undo the Port Colla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used