Search Issue Tracker
[VFX Graph] Unexposed SG property default value are not fetch by VFX Graph
Steps to reproduce: import the provided package. drop the VFXG_BugRepro_NonExposedSGProperty.vfx asset in your scene. Open the VFX. ... Read more
Vertical Layout Group doesn't maintain proper spacing when nested UI ele...
How to reproduce:1. Open the attached “IN-99380” project2. Open the “SampleScene“3. Enter Play mode4. Using the left mouse button, c... Read more
ProBuilder shaders are included in build when no ProBuilder materials ar...
How to reproduce:1. Create a new empty project2. Open the Package Manager3. Navigate to the “Unity Registry” tab, and install the Pr... Read more
Shader Graph Node collapse/expand button has a corrupted arrow
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> Any Shader... Read more
"Fragment" block connection point has overlapping borders
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> Any Shader... Read more
Blackboard scrolls horizontally to the right side when new Properties ar...
Steps to reproduce: Create or open any Project with the Shader Graph package installed Create any Shader Graph and open it In the Bl... Read more
Converting Properties to Sub-Graphs centers them in the Shader Graph Wor...
Steps to reproduce: Create or open any Project with the Shader Graph package installed Create any Shader Graph and open it In the Bl... Read more
Node Previews are not centered when Nodes have a longer name in Shader G...
Steps to reproduce: Create or open any Project with the Shader Graph package installed Create any Shader Graph and open it In the Bl... Read more
Water surface is not rendered when using Unlit Draw Scene view mode
Steps to reproduce: Open the attached project Open the OutdoorsScene Switch Scene view mode to Unlit Draw mode Actual results: The W... Read more
Water Surface is missing the Wireframe when Scene is switched to Shaded ...
Steps to reproduce: Open the attached project Open the OutdoorsScene Switch the Scene view mode to Wireframe Observe that the Water ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used