Search Issue Tracker
VFX GPU resource are not named
All GPU resource managed by VFX Graph are unamed which make it hard to debug with debugging tools like renderdoc both internally and... Read more
Incorrect Preferred Height calculation when a single text line uses diff...
Reproduction steps:1. Open the attached “IN-99300.zip” project2. Open the “Test” Scene3. Observe the Game view Expected result: All ... Read more
Binding a field to a type that inhertis from Unity.Object fails
Steps to reproduce: Open attached project "My Project" Select asset "Select Me" Notice that the popup field shows an item and can be... Read more
Crash on [NSApplication endModalSession:] when saving while Play Mode is...
Steps to reproduce:1. Open the “user’s attached project”2. Open “SampleScene”3. Make some changes to the project4. Enter Play Mode5.... Read more
Project Auditor - “Shader: Not compatible with SRP batcher” is not corre...
Taken from: https://discussions.unity.com/t/introducing-unity-project-auditor-a-tool-to-help-you-optimize-your-unity-projects/159704... Read more
Light flickers in Game view when the Rendering Path is set to Deferred a...
How to reproduce:1. Open the attached “IN-99555” project2. Open the “SampleScene“3. Open the Scene view and the Game view4. Enter Ga... Read more
Search field overlaps when minimising docked Search window
Steps to reproduce: Create new Unity project Open Search window (Window > Search > New Window) Dock Search window next to Hier... Read more
Lights are being culled and appear pixelated when the "Main Light" prope...
Reproduction steps:1. Open the attached “IN-99511.zip” project2. Open the “SampleScene”3. In the Scene view, zoom into the Light and... Read more
During compilation VFX particles are missing cyan placeholder shader whe...
Steps to reproduce: Open the attached project Open the Sample scene Reimport or Modify the 'New Shader Graph' asset to trigger shade... Read more
HeaderAttribute does not work when used with Arrays or Lists
Reproduction steps:1. Open the attached “IN-100322.zip” project2. Open the “SampleScene”3. From the Hierarchy, select the “Bug” Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed