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RayTracingAccelerationStructure.AddInstances() causes GC allocations
Adding instances to a RayTracingAccelerationStructure via AddInstances() causes GC allocations. !image-2025-10-07-13-02-43-454.png! Read more
Resizing Multiplayer Play Mode window blocks Virtual Player Toggles
Steps to reproduce: Open the attached project Shrink the MPPM window horizontally Observe that Virtual Player toggles become obstruc... Read more
Cameras overlay sometimes show “No Cameras” for a split second instead o...
Steps to reproduce: Create a new Unity project using the Universal 3D template Click on Scene View Enable the Cameras Overlay Click ... Read more
The default layout file gets corrupted when the project is saved and clo...
How to reproduce:1. Open the attached “IN-115704” project2. Open the SampleScene3. In the Test Runner window, run all EditMode tests... Read more
Some UI Toolkit pixels are transparent when not all corners are rounded
How to reproduce: Open the “Reproductions.zip“ project Open the “SampleScene“ Create a “UI Document” GameObject in the Hierarchy Ass... Read more
Missing LowLevel Physics API
The following important Box2D API items are available but not exposed: PhysicsBody.ClearForces() PhysicsBody.WakeTouching() PhysicsS... Read more
Return value and out parameter get scrambled when a Custom HLSL Operator...
How to reproduce:1. Open the project: “IN-113884_VFXHSL”2. Enter Play Mode3. Observe the Game View Expected result: Two squares show... Read more
Unity Hub Project name dropdown doesn’t close when the dropdown is click...
Steps to reproduce: Open Unity Hub Click the "New Project" button Click on the Project name dropdown to open it Click on the Project... Read more
Add Control Scheme window closes when trying to add Device Type to a lis...
How to reproduce: Create and open a new project Install the Input System package in Package Manager (Windows → Package Management → ... Read more
[URP] Crash on GameObject::QueryComponentByType when accessing a compone...
This was originally reported as related to reflection probes, but it turned out that the root cause was in scene template code. See ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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