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Under Consideration for 6000.2.X, 6000.3.X, 6000.4.X
Votes
3
Found in
6000.2.0a1
6000.3.0a2
6000.4.0a1
Issue ID
UUM-121090
Regression
Yes
[HDRP] Water surface water height sampling returns false height when distant wind speed is high
Steps to reproduce:
- Open any HDRP project
- Download the water sample from HDRP package manager sample tab
- Open island scene
- Enable Water in Project Settings > HDRP > Rendering > Water
- Observe the seagulls, and make sure that they follow the water surface
- Now select the ocean and increase distant wind speed
Actual results: The seagulls stops following the ocean water surface
Expected results: Seagulls should still float properly
!image-2025-10-04-17-34-23-256.png!
Reproducible with versions: 6000.0.10f1, 6000.4.0a1
Not reproducible with versions: 6000.0.9f1
Notes:
- Cf forum post : [https://discussions.unity.com/t/water-level-in-water-system/1688088/2]
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