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0

Found in

6000.0.58f1

6000.1.16f1

6000.2.7f1

6000.3.0b4

6000.4.0a1

Issue ID

UUM-121040

Regression

No

Memory spike after activating Freeform Light2Ds

-

Steps to reproduce:
1. Open the “IN-115290” project
2. Open the “SampleScene” scene
3. Enter Play Mode
4. Press the button in the middle and exit Play Mode
5. Copy ‘1.snap' and '2.snap’ in the root project folder to the MemoryCaptures folder
6. Open Memory Profiler to compare two snapshots
7. Observe “Malloc(Temp) Pool” in All Of Memory

Expected result: The memory is the same in both snapshots
Actual result: The memory in “snap-2” is ~70 mb higher

Reproducible with: 6000.0.58f1, 6000.1.16f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

Testing environment: macOS 26.0 (M4 Pro), macOS 15.5.1 (M4 Pro) (by user)
Not reproducible on: No other environment tested

Notes:
- Also reproducible in iOS Player (Xcode memory allocation debug)
- The memory spike comes from Light2D_LateUpdate

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