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“UnityException: GetInvalidFilenameChars” errors are thrown, and the Ove...
Steps to reproduce: Create a new Unity project Open the Overlay menu (burger button in the Scene View) Click on the "Default" dropdo... Read more
The left mouse click Action in Input Action does not trigger consistentl...
Reproduction steps: 1. Open the attached project “ReproProject“2. Connect a Meta Quest headset to the PC3. Connect a Bluetooth mouse... Read more
Inspector window not updating when switching GameObjects in Play Mode wh...
Reproduction steps: 1. Open the attached project “ReproProject“2. Enter Play Mode with a VR headset connected3. Select different Gam... Read more
"GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown ...
Steps to reproduce:1. Create new Unity project using empty HDRP Template2. Open Lighting window (Window > Rendering > Lighting... Read more
"Editor unavailable" message is displayed when navigating to "Get set up...
How to reproduce:1. Open Unity Hub2. Navigate to "Get set up" tab3. Observe the message under “Install the latest Unity Editor” fiel... Read more
[Quest] Pitch Shifter causes audio degradation on Quest 2 devices when s...
Steps to reproduce:1. Open the attached user's project "AudioPitchShifter.zip"2. Switch to Android3. Build to Quest 24. Once applica... Read more
Long version labels are not truncated in the "Versions" tab
Steps to reproduce: Create a new Unity project Create an asset in the Assets dashboard Add 3 "Version labels", which would be differ... Read more
Inconsistent window control states in empty Asset Manager window: "Add F...
Steps to reproduce: Create a new Unity project Install the "Asset Manager" package Open Asset Manager window (Window -> Asset Man... Read more
Saving graph saves all graphs
Steps to reproduce: Open any two graph Make some changes in both of them Use the shortcut to save (ctrl+S) Actual results: both grap... Read more
[Usability] No separated opacity for the different types of Terrain brushes
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> 3D Object -> Terrain3. In the Inspector, swi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask