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Remote Device IP Address doesn't get updated if enter wasn't pressed
Steps to reproduce (or watch attached gif): 1. Create a new Unity project 2. Open build settings and switch platform to Windows Stor... Read more
Can't disable VR (VRSettings.enabled = false) in runtime on Android
Steps to reproduce: 1) Open attached project 2) Build and run on Android 3) Tap on a left side of a screen (left eye) to make VRSett... Read more
When Carve function in Nav Mesh Obstacle is turned on, Unity crashes
When Carve function in Nav Mesh Obstacle is turned on, Unity crashes. Reproduction steps: 1. Open the attached file; 2. Open the Sc... Read more
[Billboard][API] Tree Billboard scale is not updated correctly when call...
Steps to repro: 1. Open Unity; 2. Open attached project and ‘testAPI' scene; 3. Select Terrain gameobject; 4. Input ‘0’ to Scale fi... Read more
[LineRenderer] Shift-selecting multiple line renderers with different te...
Repro steps: 1. Open TrailLineRenderer scene from attached project. 2. Select one one of the line renderers using the ball material ... Read more
Domain shader receives incorrect coordinates from SV_POSITION on NVIDIA ...
This is caused by the upgraded d3dcompiler.dll from the hololens branch. I'll email NVidia with details but so far this is a regress... Read more
[IL2CPP] Physics Raycaster does not work with IL2CPP
When IL2CPP is used as the Scripting API on mobile devices, Physics Raycaster does not work. Steps to reproduce: 1) Open the attach... Read more
[LineRenderer] Line renderer bounds are not updating when rotating/movin...
1. Open TrailLineRenderer scene from attached project. 2. Press Play 3. Switch to Scene view and observe how the bounds of the Local... Read more
Reflection Probes don't blend smoothly on iOS and Android
Smooth Reflection Probe transitions do not work on iOS and Android and on the Editor when switched to these platforms. Steps to rep... Read more
[SpeedTreeSettings] 'desc.fadeData[i].transitionDistance > 0' assertion ...
Steps to repro: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Launch the scene. Actual result: 'Assertion failed on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
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- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname