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Found in [Package]

netcode-gameobjects-2.5.1

Issue ID

MTTB-1600

Regression

No

Players become invisible to each other when joining a Distributed Authority session simultaneously

Package: Multiplayer Netcode for GameObjects

-

Reproduction steps:
1. Open the attached “IN-112637” project
2. Open the “Scenes/Main” Scene
3. Open the Multiplayer Play Mode window (File > Multiplayer > Multiplayer Play Mode)
4. Enable Players 2 and 3
5. Enter the Play Mode
6. Through the Editor’s Game View, press “Multiplayer” button and then host a session
7. Through the Player's 2 and 3 Game Views, press “Multiplayer” and join the session at the same time
8. Observe all Game Views

Expected result: All Game Views can see all players characters
Actual result: Player’s can’t see some other players

Reproducible with: 2.0.0, 2.4.4, 2.5.1 (6000.0.58f1)
Couldn’t test with: 6000.2.5f1 - can’t join a hosted session through the Virtual Players, 6000.3.0b2 - can’t start Virtual Players due to them crashing

Reproducible on: Windows 11
Not reproducible on: No other environments tested

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