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"LockBufferForWrite: Multiple uploads in flight for buffer" message is t...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
[Android] Project fails to build using the updated Android SDK Tools 26....
Reproduction steps:1. Update Android SDK Tools to 26.0.1 or 26.0.2;- Android Studio -> Configure -> SDK Manager -> Android ... Read more
Crash with various stack traces when exiting Play Mode after recompiling...
How to reproduce:1. Open user-submitted project (Zombie.zip)2. Open the lab Scene3. Make sure Editor scripts are set to 'Recompile a... Read more
[Android] "Found plugins with same names" error is thrown when building ...
How to reproduce:1. Open the user's attached "UnityNugetBugTest.zip" project2. Build the project on Android Platform Expected result... Read more
Colors of buttons change when using multiple Multiplayer Event Systems
Reproduction steps:1. Open the user's attached "BugUIProject.zip" project2. Open the "BugScene" Scene3. Enter the Play mode4. Press ... Read more
Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra when the p...
How to reproduce:1. Open the attached project named "Case_1176131"2. Open the "DepthSimple" Scene located in AkilliMum\Samples\SRP\M... Read more
GamePad.SetMotorSpeeds CPU usage is 3 times higher when the controller i...
Reproduction steps:1. Open the attached “Rumble.zip“ project2. Connect Xbox One controller via Bluetooth3. Enter Play mode and open ... Read more
[iOS] ReplayKit 'Save' button does not work on ~1minute+ videos
Reproduction steps:1. Open the attached project.2. Build it to iOS 11 device.3. Click Start Recording.4. Wait a minute.5. Click Stop... Read more
[AMD] Crash on D3D12SwapChain::CreateHWND when creating or opening a pro...
Steps to reproduce:1. Open Unity Hub2. Open the “user’s attached project” or create a new one3. Observe the crash Reproducible with ... Read more
Increased Memory usage when Update Mode 'On Demand' Realtime lights are ...
Reproduction steps:1. Open the attached “lights-memory-tests.zip” project2. Open the “OutdoorsScene”3. Build and Run the Project4. A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes