Search Issue Tracker
Fixed in 2017.2.0f3
Fixed in 2017.1.X, 2017.2.X
Votes
29
Found in
5.5.0p3
Issue ID
869346
Regression
Yes
Messages in Android log: "Unable to find AudioPluginMsHRTF"
Reproduction steps:
1. Open the attached project or create a new empty project
2. Build and run the project on Android device
3. Check logcat and notice four messages:
D/Unity ( 4937): Unable to lookup library path for 'AudioPluginMsHRTF', native render plugin support disabled.
E/Unity ( 4937): Unable to find AudioPluginMsHRTF
D/Unity ( 4937): Unable to lookup library path for 'AudioPluginOculusSpatializer', native render plugin support disabled.
E/Unity ( 4937): Unable to find AudioPluginOculusSpatializer
Expected result: Those four messages shouldn't be logged.
Notes:
- Issue reproduces with empty project
- Issue reproduces with Mono2x and IL2CPP
DUT:
Meizu MX5 with Android 5.0.1
Samsung Galaxy S6(SM-G920F) with Android 6.0.1
Reproduced on:
5.50b10, 5.50b11, 5.50f1, 5.5.0p4, 5.6.0b3,
Doesn't reproduce on:
5.4.4p1, 5.5.0b6, 5.50b9
Regression introduced in 5.5.0b10 (2db95121a71d)
Fixed in: 2017.1.2p4, 2017.2.1f1, 2017.3.0b11, 2018.1.0a6 and newer
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector's custom tooltip is displayed incorrectly when the name is truncated in UI toolkit
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI
shubhamswaraj2021
Aug 19, 2020 13:30
good one <a href="https://www.lyricsauto.com">lyricsauto</a>
termy92
Apr 12, 2018 17:00
I see it at 2017.3.0f3
UltraBizert
Nov 29, 2017 09:58
Found in 2017.2
bhavesh_patrel
Nov 08, 2017 10:55
go to project setting -->audio-->specializer plugin select oculusspecializeer it's work perfect try it.
cuopbjen0o0
Oct 26, 2017 15:50
found in 5.6.4f1
WitLau1990
Aug 18, 2017 02:30
found it in 2017.1.0f with .net4.6
switch to .net 2.0 is ok
matheus-cardoso
Aug 09, 2017 16:18
Also having this problem but with AudioPluginOculusSpatializer in Unity 2017.1.0p2
Papatriz
Aug 08, 2017 15:44
Yep, found this issue too. Unity 2017.1.f3
In my case, only AudioPluginOculusSpatializer.
In audio project settings all related things are turned off.
Reproduced on two different devices: Lenovo A536 and ZTE Blade 5
Jokerminator
Jul 26, 2017 21:19
Still there in Unity 2017.1f3.....
paulopbc
Jul 11, 2017 19:40
found in 5.6.1f1