Search Issue Tracker
Fixed in 5.5.0f3
Votes
106
Found in
5.4.0b19
Issue ID
806357
Regression
Yes
MeshRenderer.AdditionalVertexStreams collapse static meshes, regression since 5.4b18
Steps to reproduce:
1. Open the attached project
2. Open the "Test" Scene
3. Play
4. Notice that object collapsed
Regression introduced in: 5.4.0b18
Caused by:
changeset: 243990:394a7a65ab0a
branch: graphics/mt/staging
user: Mircea Marghidanu <mircea@unity3d.com>
date: Thu Jul 02 13:45:50 2015 -0400
summary: [mtrendering] forward render loop job now only renders from RenderNodeQueue.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "DirectoryNotFoundException" is thrown and Shader Graph does not open when opening a .shadegraph from a long path
- “Full Screen Pass Renderer Feature_Old GUID” text is cut off in Renderer Features window
- "Undo: Already found nextRootTransform, but with different state cached" error thrown when undoing changes made to the Hierarchy using a script
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project
Eriks-indesign
Oct 26, 2017 09:31
Same issue here in 2017.1 - 2017.2. help unity.