Search Issue Tracker
Fixed in 5.5.0f3
Votes
106
Found in
5.4.0b19
Issue ID
806357
Regression
Yes
MeshRenderer.AdditionalVertexStreams collapse static meshes, regression since 5.4b18
Steps to reproduce:
1. Open the attached project
2. Open the "Test" Scene
3. Play
4. Notice that object collapsed
Regression introduced in: 5.4.0b18
Caused by:
changeset: 243990:394a7a65ab0a
branch: graphics/mt/staging
user: Mircea Marghidanu <mircea@unity3d.com>
date: Thu Jul 02 13:45:50 2015 -0400
summary: [mtrendering] forward render loop job now only renders from RenderNodeQueue.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [FrameDebugger][WebGL] Frame Debugger does not display any data when running WebGL build
- Selected Sample Stack remains showing in the Profiler when the frames are cleared and there is no data to select
- Touch inputs stops registering after 20-100 touches in the Device Simulator view
- Errors are thrown and builds fail when any Il2CppSetOption is set
- Selection is not updated when itemsSource is filtered in MultiColumnListView
Eriks-indesign
Oct 26, 2017 09:31
Same issue here in 2017.1 - 2017.2. help unity.