Search Issue Tracker

Fixed

Votes

36

Found in [Package]

3.3.0

Issue ID

1074387

Regression

No

[URP][Mobile][VR] Building project from VR Universal RP template results in black screen

Package: SRP Lightweight VR Template

-

Steps to reproduce:
1. Open user attached project
2. Build & Run on Android device
3. Observe that a black screen is displayed

Expected result: LWRP VR project should be properly displayed

Reproduced in: 2018.3.0a11, 2018.2.4f1, 2018.1.9f1, 2018.1.0b1, 2018.1.9f2 on Cardboard and Daydream
Not Reproduced in: 2018.3.14f1, 2018.4.1f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0b4, 2019.3.0a3

Tested devices:
Reproduced:
VLNQA00093, Samsung Galaxy S6 Edge (SM-G925F), 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
N/A, Sony Xperia Z2 (D6503), 6.0.1, CPU: Snapdragon 801 MSM8974PRO-AB, GPU: Adreno (TM) 330
VLNQA00144, Samsung Galaxy S9 (SM-G960U1), 8.0.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
iPhone 7+ iOS 11.1.1
Not reproduced:
VLNQA00091, Google Pixel 2 XL (Pixel 2 XL), 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540

Comments (8)

  1. pravinanimataaar

    Jun 19, 2019 09:32

    For those, who face Black Screen problem in Google VR and LWRP in unity 2019. Following thing worked for me.
    1. I used HelloVR Scene from Google VR SDK in untiy
    2. In Hierarchy, delete or disable GvrInstantPreviewMain GameObject.
    thats all.

  2. Stranger-Games

    May 16, 2019 18:21

    Same issue with 2019.1.1f1, LWRP 5.7.2, cardboard SDK and xperia Z2.

  3. MrFigment

    Apr 05, 2019 18:02

    Tested in 2019.1.0b8
    LWRP VR cardboard works in a galaxy S9 but in a galaxy s5 shows the black screen

  4. Pivetta

    Feb 20, 2019 15:02

    Am a bit concerned about the behaviour on my devices now that SinglePass DoubleWide is active.
    Had a Samsung S5 running KitKat and had no trouble running anything in it (even gamma and GLES 2 were active).
    The phone broke and I bought the same model, it came upgraded with Nougat and since then I have a black screen.

    Running on:
    Unity 2018.3.6.f1
    LWRP 4.9.0
    GoogleVR 1.190.1
    Samsung S5 G900F on Android Nougat 6.0

    Had tried kepping all settings untouched apart for linear/gamma (single/multi-pass is locked by the new LWRP version)
    I may try to go on 2019.1b but It doesn't make me feel safe.

  5. coffiarts

    Nov 18, 2018 10:45

  6. lebelloy

    Nov 17, 2018 16:10

    EVEN EFFECT WITH A XIAOMI Redmi 4A
    with simple + render pipeline + Render pipeline

  7. WindyYam

    Nov 09, 2018 01:54

    I got the same thing with LWPR 3.0.0preview. tried 3.3.0 nothing changed.

  8. zebria

    Sep 05, 2018 16:59

    Same issue with Samsung Gear VR Unity 2018.2.5

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.