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Fixed
Fixed in 6000.0.57f1, 6000.2.3f1, 6000.3.0a6
Votes
0
Found in
6000.0.56f1
6000.2.1f1
6000.3.0a5
Issue ID
UUM-114481
Regression
No
Crash on GetJointCurrentActorTransforms when selecting a GameObject with specific Configurable Joints
How to reproduce:
1. Open the attached “CrashRepro“ project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Select the “Stewart_Top (1)“ GameObject
Reproducible with: 6000.0.56f1, 6000.2.1f1, 6000.3.0a5
Reproducible on: macOS 15.6 Sequoia (Intel), Windows 11 (by user)
Not reproducible on: No other environment tested
First few lines of the stack trace:
0x00007FFB0BF75F64 (Unity) GetJointCurrentActorTransforms
0x00007FFB0BF74114 (Unity) DrawConfigurableJointGizmo
0x00007FFB0BCC41B2 (Unity) GizmoManager::DrawActiveGizmos
0x00007FFB0BCC46BC (Unity) DrawGizmos
0x00007FFB0A7AFCD2 (Unity) ExecuteDrawGizmoRendererCommand
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