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Duplicate
Votes
3
Found in
6000.0.56f1
6000.2.1f1
6000.3.0a5
6000.4.0a1
Issue ID
UUM-114480
Regression
Yes
[Android][GLES] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used
How to reproduce:
1. Open the “Finalrepro.zip“ project
2. Open the “SampleScene“
3. Build and Run for Android
Expected result: The lighting is not disproportionately bright
Actual result: The lighting is disproportionately bright
Reproducible with: 2023.3.0a18, 6000.0.56f1, 6000.2.1f1, 6000.3.0a5
Not reproducible with: 2023.3.0a17
Reproducible environment: macOS 15.6 (M4 Max), Windows 11 (Reporters)
Not reproducible environment: No other environment tested
Reproducible with these devices:
VLNQA00294, Oppo - (PCDM10), Android 11, CPU: Mediatek MT6779 Helio P90, GPU: PowerVR Rogue GM9446
VLNQA00526, Samsung - (SM-A125F), Android 12, CPU: MediaTek Helio P35 (MT6765), GPU: PowerVR Rogue GE8320
Oppo A31 (CPH2015), Android 9, CPU: MediaTek Helio P35, GPU: PowerVR Rogue GE8320 (Reporters)
Moto G8 Power Lite (blackjack), Android 10, CPU: MediaTek Helio P35, GPU: PowerVR Rogue GE8320 (Reporters)
Not reproducible with these devices:
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
VLNQA00319, Google - (Pixel 4), Android 13, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00521, Samsung Galaxy S22 Ultra (SM-S908U), Android 14, CPU: Snapdragon 8 Gen 1 (SM8450), GPU: Adreno (TM) 730
Vivo V2429A (PD2429), Android 15, CPU: Qualcomm Snapdragon 7 Gen 3 (SM7550), GPU: Adreno 720 (Reporters)
Notes:
- Does not reproduce in the Editor
- Reproduces with OpenGLES3, does not reproduce with Vulkan
- More information in the comments
-
Resolution Note:
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-115475
Comments (1)
-
LikhinHS
Aug 21, 2025 16:16
Please fix this issue as soon as possible 🙏.
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This is a duplicate of issue #UUM-115475