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UnityEditor.PackageManager.Client.Remove returns confusing error when pr...
Summary: Attempting to remove a package using UnityEditor.PackageManager.Client.Remove will return the following error if the proje... Read more
[Profiler] ProfilerRecorder gives invalid values in standalone Build
Steps to reproduce: 1. Download and open project "ProfilerRecorderBugTest.zip" 2. Make sure that "ProfilerScene" is open 3. Enter Pl... Read more
[URP] Hitting play button after building corrupts all URP Shader Graphs
Reproduction steps: 1. Download and open the attached "Fixzy_MaybeNotWorking" project 2. Build the project 3. In the Editor window, ... Read more
[Polybrush] Wireframe doesn't update while sculpting on ProBuilder mesh
1. Install latest probuilder in your project 2. Create a probuilder shere in the scene 3. Install latest Polybrush in your project 4... Read more
[Polybrush][SRP] Texture Blend Shader doesn't show all textures slot fro...
1. Create either a URP or HDRP project 2. Install Polybrush package 3. Import the sample shaders from the package manager for the c... Read more
[UWP] TouchScreenKeyboard shows word suggestions for Password and other ...
The Windows OnScreenKeyboard typically shows word suggestions as you enter in characters along the top bar of Keyboard UI. However, ... Read more
Resigning Unity built macOS app results in "code signature data out of p...
Repro steps: 1. Get a project with one or more native plugins; 2. Built it for macOS standalone; 3. Try to resign it using "codesig... Read more
OpenXR + URP + UWP rendering stuck
Steps to Reproduce: - Download the 2020.3 reproduction project from the submitter or the 2021.2 reproduction project posted below. -... Read more
Wintermute::Geometry::Verify errors are spammed when baking a Mesh with ...
How to reproduce: 1. Open the user's attached "BakingWithCompression.zip" project 2. Open the "SampleScene" Scene 3. Open the Lighti... Read more
[DOTS Physics] The disabled child GameObjects' Physics Shape is still en...
How to reproduce: 1. Open the attached "ECS_Physics.zip" project 2. Open the "4.a Joins Parade" Scene 3. Expand the "testMesh" GameO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ResolveUsePasses now extracts passes from all subshaders including fallbacks, in contrast to documented behaviour
- [UIBuilder] Changes aren't detected on types implementing IList
- [HDRP] Text is rendered with artefacts when using STP and resolution scale is set a float value
- [Settings Search] Search results not always matching search term correctly
- Crash on memcpy when opening a project that loads TSS files