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0
votes
Fixed

Building project crashes at StreamedBinaryWrite<0>::TransferSTLStyleArra...

Animation

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Aug 22, 2016

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Version/s: 5.3.5p8

Steps to reproduce: 1. Open attached project 2. Build it - Unity crashes with stacktrace containing StreamedBinaryWrite<0>::Transfe... Read more

2
votes
Fixed

[Android] Fatal signal 11 (SIGSEGV) code 1, when application is paused ...

Android

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Aug 26, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Download attached project 'Test.zip' and open in Unity. 2) Build and run project on a device. 3) Press ho... Read more

0
votes
Fixed

[XboxOne] Artifacts are visible when using custom shader with anti alias...

Xbox One

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Aug 11, 2016

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Version/s: 5.3.6p2

Steps to reproduce: 1. Open attached project "822253.zip" 2. In Quality settings, make sure that Anti Aliasing is enabled 3. Build ... Read more

0
votes
By Design

UI GameObject with one pixel border occasionally rendered not correctly ...

UI

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Aug 29, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project and the only "Components" scene in it. 2. In the scene view, select the image with t... Read more

0
votes
Won't Fix

Editor crashes using Sony SmartAR in (SmartAR) H38f6376c0::H4e2259870::o...

Scripting

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Aug 26, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open user attached project. 2. Open scene 'ShootingTest' 3. Play the scene. 4. Editor crashes. Reproduced on: ... Read more

5
votes
Not Reproducible

Projector shadow becomes darker when trail renderer or particles are in ...

Shadows/Lights

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Aug 27, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open the attached project. 2. Open 'Untitled' scene. 3. Press play. 4. Observe the shadows around the player... Read more

1
votes
Fixed

‘Node not supported’ error when adding an enum to int cast in VS tools f...

Editor - Other

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Aug 28, 2016

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Version/s: 5.4.0p3

Steps to reproduce: 1. open user's attached project 2. open scene "Scene" 3. open Assets/Scripts/MyClass.cs in Visual Studio 4. plac... Read more

0
votes
Fixed

URIFormatExeception when invoking a remote event sink

Scripting

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Aug 26, 2016

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Version/s: 5.4.0p3

Steps to reproduce: 1. Download attached project and open Unity project located at root/RemotingTest 2. Run root/RemotingTestServic... Read more

0
votes
Fixed

all keys with Input.GetButton() return true when language specific lette...

WebGL

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Aug 12, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Build and run "Main" scene for WebGL 3. Switch to a language which has "[];',." keys... Read more

0
votes
Fixed

Application.systemLanguage returns original language even after changing it

Scripting

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) open attached project 2) play on fresh Windows 7 where language was changed to english note: originally tes... Read more

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