Search Issue Tracker

1
votes
Won't Fix

[Assetbundles] Shader keyword is lost in Build when Shader is in differe...

Asset Bundles

-

Mar 24, 2021

-

Version/s: 2018.4, 2019.4, 2020.2.7f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "Bug Test" project 2. Open the "bootstrap" Scene 3. Enter the Play Mode and inspect th... Read more

4
votes
Fixed

Reflection probes don't contain indirect scene lighting after the on-dem...

Progressive Lightmapper

-

Mar 25, 2021

-

Version/s: 2020.2.4f1, 2021.1, 2021.2, 2021.2.0a10

Jira: https://jira.unity3d.com/browse/GFXGI-509 Steps to repro: 1. Open the attached project and SampleScene scene; 2. In the Light... Read more

0
votes
Fixed

Input System default UI actions do not register when adding InputSystemU...

Package: Input System

-

Mar 23, 2021

-

Version/s: 1.1.0-preview.3

How to reproduce: 1. Open the attached project (case_1323566-InputSystem) 2. Click Play 3. Click anywhere in the Game View Expected... Read more

0
votes
Fixed

[WebGL][macOS] Build fails when WebGL Platform is selected

WebGL

-

Mar 19, 2021

-

Version/s: 2021.2.0a8, 2021.2.0a9

How to reproduce: 1. Create a new project (with the default 3D template) 2. In the Build Settings, switch to the WebGL Platform 3. T... Read more

0
votes
Fixed

[GPUPLM] PLM Device selection only works after a bake on Tiger Lake Laptop

Progressive Lightmapper

-

Mar 24, 2021

-

Version/s: 2021.2

In order to bake with GPU LM on Tiger Lake laptop you have to select GPU PLM more than once and press bake before it uses the GPU PLM. Read more

0
votes
Duplicate

Modal Window will be completely blank when calling EditorWindow.ShowModa...

IMGUI

-

Mar 23, 2021

-

Version/s: 2020.2.4f1, 2020.3.1f1, 2021.1.0b5, 2021.2

How to reproduce: 1. Open the attached project 2. Click Test/Open Main Window 3. Click on the three dots next to the maximize button... Read more

0
votes
Fixed

CreateInspectorGUI gets called twice when a custom Inspector is used for...

UI Toolkit

-

Mar 24, 2021

-

Version/s: 2020.2.0b5, 2020.3, 2020.3.1f1, 2021.1.0a1, 2021.2

How to reproduce: 1. Open the user's attached project 2. In the Project window select the 'MyScriptableObjectInstance' Asset 3. Obse... Read more

0
votes
Won't Fix

[macOS] "build is damaged and cannot be opened" error when downloading U...

MacOS

-

Mar 22, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1.0a2, 2021.2

Reproduction steps: 1. Create a new project 2. Build for Mac 3. Upload build online to Google Drive 4. Download the build (Google Dr... Read more

0
votes
Duplicate

[Editor] List for GameObject 3D object, Light and UI are empty on the ri...

IMGUI

-

Mar 23, 2021

-

Version/s: 2021.2.0a1, 2021.2.0a10

List for GameObject 3D object, Light and UI are empty on the right-click scene menu Steps to Repro: 1. Create a new Project 2. Righ... Read more

1
votes
Not Reproducible

[HDRP] Memory Leak in idle Player when using HDRP

Package: SRP HD Template

-

Mar 02, 2021

-

Version/s: 12.0.0

Reproduction steps: 1. Create a new HDRP Project 2. Build the game 3. Open the Built game 4. Wait Expected result: The memory usage... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.